When a function value's mode is BLKmode
(and in some other
cases), the value is not returned according to FUNCTION_VALUE
(see section How Scalar Function Values Are Returned). Instead, the caller passes the address of a
block of memory in which the value should be stored. This address
is called the structure value address.
This section describes how to control returning structure values in memory.
RETURN_IN_MEMORY (type)
tree
, representing the data type of the value.
Note that values of mode BLKmode
must be explicitly handled
by this macro. Also, the option `-fpcc-struct-return'
takes effect regardless of this macro. On most systems, it is
possible to leave the macro undefined; this causes a default
definition to be used, whose value is the constant 1 for BLKmode
values, and 0 otherwise.
Do not use this macro to indicate that structures and unions should always
be returned in memory. You should instead use DEFAULT_PCC_STRUCT_RETURN
to indicate this.
DEFAULT_PCC_STRUCT_RETURN
RETURN_IN_MEMORY
macro.
If not defined, this defaults to the value 1.
STRUCT_VALUE_REGNUM
STRUCT_VALUE_REGNUM
should be the number of that register.
STRUCT_VALUE
STRUCT_VALUE
as an expression returning an RTX for the place
where the address is passed. If it returns 0, the address is passed as
an "invisible" first argument.
STRUCT_VALUE_INCOMING_REGNUM
STRUCT_VALUE_INCOMING
STRUCT_VALUE_INCOMING
as an expression for an RTX for where the
called function should find the value. If it should find the value on
the stack, define this to create a mem
which refers to the frame
pointer. A definition of 0 means that the address is passed as an
"invisible" first argument.
PCC_STATIC_STRUCT_RETURN
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